Zenith Clicker Easy Mode V0.5.0
Full Changelog: v0.4...v0.5
MP and ZP fixed
eNH now called Moderate Hold (previously Less Hold) and functionally complete
eMS now called Tidiness (Previously Mixup)
eGV now called Lift (Previously Float)
eDH now called Salvation (previously Patched Hole) (thanks again LovelyStar)
eIN now functionally complete
eDP functionally complete (may be changed in the future)
(eZ) Nightcore+ & (eS) Slowmo+ timers now change speed based on if any variant of GV is selected
Added 1 new issued achievement: "But It Isn't One of Mine": reach F10 while maintaining TERASPEED and not manually committing with at least eEX, uGV, and eDH +eZ
KNOWN ISSUES
Active Easy mods appear inactive after returning to the menu following a run
Selecting IN after a run with eIN can cause the card's flipped state to be inverted
Scores with Easy mods not saving properly
Zenith Traveler breaks with Easy mods (just disable them for now)
HOW TO PLAY
Download love2d here at https://love2d.org/ to run the .love file
Easy mode variants are selected by holding ALT and left clicking on the desired mod.
Easy "pieces" are selected by repeatedly clicking the ? by "RESET"
CURRENT IMPLEMENTATION
(All mods/pieces have names and descriptions)
eEX - Easy 80% (Functionally complete, reduces climb speed decay by 1, pushes back fatigue by 1 minute)
eNH - Less Hold 80% (Functionally complete, requires double click to deselect, buffs attack by 1, 25% increased attack buffer)
eMS - Mixup 20% (Plan is to shuffle 1 card at beginning, and 1 more at Floor 10, and maybe provide some small buff, currently does nothing)
eGV - Float 80% (Functionally complete, gravity timer ranges from 10 to 5, does not start until first card selected. Damage timer is 25% slower when active.)
eVL - Sensitivity 80% (Functionally complete, has larger gaps between cards and +1 attack, but no longer requires double clicking)
eDH - Patched Hole 80% (Functionally complete, easier combos)
eIN - Visible 80% (Functionally complete, current quest constantly highlighted and flips cards)
eAS - Spin 80% (Functionally complete, just enables keyboard controls with no downsides. Well, unless you consider "SPIN" a downside, but i feel like it's too iconic)
eDP - Friend 80% (Functionally complete, simplifies revive prompts, otherwise currently just acts like normal Duo, subject to change)
eZ - Nightcore+ 100% (Complete, doubles passive climb speed and gravity timer, but damage timer and fatigue timer are normal speed)
eS - Slow-mo+ 100% (Complete, damage timer is 25% slower (50% with eGV), gravity and fatigue timers are half speed. Climb speed is normal.)
eJ - Glass Card 100% (Complete, replaces cards with glass variants (like normal), reduces attack by 50% but significantly buffs passive climb speed from rank.)
eL - Slow Leak 100% (Complete, increased delay before climb speed loss, and reduces rate of climb speed loss)
eT - Transparent UI 40% (Plan is to have 50% opacity on background and UI elements)
eO - Transparent Card 20% (Plan is to have 50% opacity cards)
eI - Closer Cards 40% (Plan is to have "assist" mode where in tap mode any card with a hitbox under the tapped location will intelligently select if part of active quest, and will not select if already active/not needed. In typing mode (i.e. with AS) adjacent cards to the one selected will also be selected if needed and not already selected, and if any card is selected in this way and the card typed is NOT in the quest, then it is NOT selected (i.e. if EX MS is the quest, you can select NH and it will automatically fix itself.
Currently only makes the cards very close together.)