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0.1.2

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@triosniolin triosniolin released this 14 Aug 10:58
· 31 commits to main since this release

Patch release: a display fix and a documentation rewrite. No behaviour changes.

Fixed

  • The tile-card feature painted outside its card. It mounted the same row the more-info dialog uses, which is built for a wide sheet: hui-card-features sizes its children to a single control row, and the slot columns had minimum widths that do not fit half a dashboard column, so the countdown and the Release button were pushed past the card edge. The feature now opts out of the imposed height and lays its columns out with subgrid, so they stay aligned as the level name shrinks.

Documentation

The README has been rewritten in response to feedback on the launch thread.

  • Corrected a wrong claim. It said Home Assistant has no concept of who commanded an entity. Context exists and can be traced or branched on; what is missing is authority, an arbiter between two callers that both want the same entity.
  • Added a service reference. priority.set, priority.relinquish, priority.relinquish_all and priority.get each have a section now, with the full get response shape and the two things that cost people time: slot keys are strings, and effective_* is null only when nothing holds the entity, which is not the same as Default holding it.
  • Added screenshots, an array walkthrough, the physical-switch behaviour, two worked examples, and the configuration options, which were previously undocumented.

Upgrading: hard-refresh your browser after updating so the corrected card JS loads.