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0.1.2
Patch release: a display fix and a documentation rewrite. No behaviour changes.
Fixed
- The tile-card feature painted outside its card. It mounted the same row the more-info dialog uses, which is built for a wide sheet:
hui-card-featuressizes its children to a single control row, and the slot columns had minimum widths that do not fit half a dashboard column, so the countdown and the Release button were pushed past the card edge. The feature now opts out of the imposed height and lays its columns out with subgrid, so they stay aligned as the level name shrinks.
Documentation
The README has been rewritten in response to feedback on the launch thread.
- Corrected a wrong claim. It said Home Assistant has no concept of who commanded an entity. Context exists and can be traced or branched on; what is missing is authority, an arbiter between two callers that both want the same entity.
- Added a service reference.
priority.set,priority.relinquish,priority.relinquish_allandpriority.geteach have a section now, with the fullgetresponse shape and the two things that cost people time: slot keys are strings, andeffective_*is null only when nothing holds the entity, which is not the same as Default holding it. - Added screenshots, an array walkthrough, the physical-switch behaviour, two worked examples, and the configuration options, which were previously undocumented.
Upgrading: hard-refresh your browser after updating so the corrected card JS loads.