2021-March-07 - Prerelease - 2.6.75@cbee544b93
Pre-release
Pre-release
Fix victory bonds technology (#8993) The correct name for the technology is actually 'warBonds' though two maps used the name 'victoryBonds'. Previously it was working arguably happenstance where the code scanned all techs for the war bonds bonus values and then used those (without looking at the name). In cc6de441 a filter was introduced that first filtered technologies by name (looking for 'warBonds') and only used the war bond attribute properties from that specific tech. This meant maps with an incorrect naming for 'warBonds' no longer worked. This update restores the previous behavior and removes the filter, any technology with the warbonds bonuses will be picked up and are additive. This means a person can design multiple technologies that give a stacking war bonds bonus. Of note, any of the 'dice sides' attributes may be used, if there are multiple war bonds technologies then they should all use the same 'dice sides' bonus. Fixes: - https://github.com/triplea-game/triplea/issues/6792 - https://github.com/triplea-game/triplea/issues/8609 Problem introduced in: cc6de441db25348ebe74e6a590f23b6b7295f55d