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2022-June-18 - Prerelease - 2.6.929

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@github-actions github-actions released this 18 Jun 00:32
807521a
Change map scale cap from 100% to 200%. (#10325)

This makes some maps, like Ultimate World much more usable.
However, the current implementation is such that tiles will simply be upscaled, which will make the quality not ideal. In particular, this makes unit images appear worse than they should. Improving this requires re-working how tiles are rendered (e.g. rendering them at the scaled resolution instead of at 1x and scaling them at draw time).