Digger is a relaxing mobile-first mining and collecting game where players can enjoy the satisfaction of resource gathering in a low-pressure environment. Dig through layers of earth, discover gems and special items, upgrade your tools, and enjoy a meditative gameplay experience.
- Relaxing Mining Gameplay: Break rocks and discover treasures without punitive mechanics
- Resource Collection: Find and collect various gems, ores, and special items
- Progression System: Dig deeper to find rarer resources and unlock new areas
- Tool Upgrades: Improve your mining efficiency through shop purchases
- Mobile-First Design: Optimized for touch controls and on-the-go play sessions
- Satisfying Feedback: Visual and audio effects make each discovery rewarding
- Tap on rocks in the grid to break them
- Collect resources that are revealed
- Fill your inventory with valuable items
- Sell or use resources to progress
- Upgrade your tools in the shop
- Discover new layers and special areas
Digger is built with vanilla web technologies:
- HTML5 for structure
- CSS3 for styling with mobile-first principles
- JavaScript for game logic and interactions
To run the game locally:
- Clone this repository
- Open
index.htmlin your browser - For the best experience on desktop, use browser dev tools to emulate a mobile device
digger/
├── assets/
│ ├── images/
│ └── sounds/
├── css/
│ └── style.css
├── js/
│ └── game.js
├── index.html
└── documentation files
See the tasklist.md file for planned features and development progress.
This project is licensed under the MIT License - see the LICENSE file for details.
Created by Andrew Wooldridge (2025)