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v1.12.11

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@tristinbaker tristinbaker released this 29 Jul 12:42

• Boss fights now end right after the killing blow instead of hanging at 0 HP for up to a minute
• Final hits of a fight play at normal speed instead of slowing to one hit every 10+ seconds
• Combat log lines now appear one at a time instead of clumping up every couple of seconds
• Kill announcements and the defeated-so-far count now show at the moment the kill happens
• Your character no longer keeps attacking after dropping to 0 HP in a dungeon
• Dying during a queued dungeon repeat now ends the run at the death instead of waiting out the full timer
• The Infinite Tower's enemy strength chip is hidden until stat scaling actually begins past floor 100
• Cooking session labels for rat meat, chicken, mutton, and beef are now translatable and translated in all languages
• Removed 32 unused duplicate spell name strings so translators no longer see them
• Herblore recipe lists now count enhanced potions in the Owned tally instead of showing 0
• Dismiss Worker is hidden while a finished session awaits collection, so rewards can't be discarded by accident
• Worker card buttons now wrap onto a second line at large font sizes instead of being squashed
• Ashes no longer show prayer quest targets or quest markers, since only bones count toward those quests
• The back button works again while a notification banner is on screen instead of being blocked for a few seconds
• Prestiging Strength now grants a bronze warhammer as the fallback weapon instead of an attack-style scimitar
• Equip Best now scores ranged and magic weapons by their own stats and factors in attack speed
• Combat loadouts no longer bleed into each other when switching styles; each style now remembers its full armor set