v1.4.1
• Translation: Spanish (Spain) (Thanks @mdtrooper)
• Translation: French completed + typo fixes (Thanks @papjul)
• Fix: Importing a save file that was exported more than once no longer fails
• Rework: Worker hire costs reduced across all tiers (Long Laborer 5k, Apprentice 10k, Journeyman 20k, Master 50k)
• Rework: Long Laborer now gathers at 0.5x efficiency and crafts at 2x the player's rate
• Fix: Worker queue is now limited to one action at a time
• Fix: Dismissing a worker now refunds the hire cost and returns queued materials
• Fix: Worker crafting and prayer time estimates now display correctly
• Fix: Arrows are now tracked per shot; abandoning a dungeon deducts only what was fired before you left, and completing one deducts only what was actually used
• Fix: Ranged attacks now stop dealing damage once arrows run out mid-session
• Fix: Repeat action now checks for available materials and deducts them when queuing; tapping it without enough resources shows an error instead of queuing for free
• Fix: Collecting a session early no longer causes the next queued session to start twice
• Fix: What's New dialog is now scrollable and no longer cuts off long changelogs
• Fix: Updating across multiple versions now shows all missed changelogs, not just the latest
• Fix: Repeat action queue label now shows the skill name correctly (e.g. Smithing — Iron Bar) instead of duplicating the item name
• Improvement: Shop category headers now use the same styled background as the inventory screen
• Fix: Daily quests tab is now the first tab on the Quests screen
Full Changelog: v1.4.0...v1.4.1