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UnityCoroutinesInGodot v0.8.0

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@trixelbit trixelbit released this 19 Sep 03:40
· 1 commit to main since this release

v0.8.0 PreRelease!

Fully functional coroutines that mimic Unity's coroutine system.

All basic Waits and Coroutine management (Start, Stop, StopAll) exist and is functional.

This requires more testing and some additional waits (WaitForNextFrame, etc) before being production ready.

Please test and report any issues you come across!

Installation Steps:

  • Download the zip or source(be sure to extract the zip).
  • Throw it into your project.
  • Goto Project > Project Settings > AutoLoad
  • Add CoroutineRunner.tscn to your AutoLoad.
  • You are good to go!