UnityCoroutinesInGodot v0.8.0
Pre-release
Pre-release
v0.8.0 PreRelease!
Fully functional coroutines that mimic Unity's coroutine system.
All basic Waits and Coroutine management (Start, Stop, StopAll) exist and is functional.
This requires more testing and some additional waits (WaitForNextFrame, etc) before being production ready.
Please test and report any issues you come across!
Installation Steps:
- Download the zip or source(be sure to extract the zip).
- Throw it into your project.
- Goto Project > Project Settings > AutoLoad
- Add CoroutineRunner.tscn to your AutoLoad.
- You are good to go!