v0.2.0 - Batch Render Support
Second public release of KeyShot MCP.
Highlights:
- Added
keyshot_batch_renderfor rendering multiple named cameras from one scene - Added npm metadata: repository, homepage, bugs, and Node.js engine requirement
- Clarified Windows + KeyShot Studio + Codex positioning
- Updated README tool list and roadmap to reflect batch rendering support
Batch render parameters:
scenePathoutputDircameraswidthheightformatoverwrite
Validation:
- TypeScript build passed
- Python bridge syntax check passed
- MCP tool discovery passed with
keyshot_batch_render - KeyShot headless status check passed on Windows 11 / KeyShot Studio 2025 / 14.1