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gradlab

🤖 RL workbench for training game agents 🎮

GradLab is a Python CLI and reproducible reinforcement-learning workbench for researchers who train, evaluate, compare, inspect, and publish game agents. It turns versioned goal contracts and recipes into traceable local or queued runs, with portable policies and evidence-backed results.

Try the bundled ROM-free smoke recipe without cloning, credentials, or a ROM:

uvx gradlab@0.1.1 train gradlab__bandit/ppo

The run writes a directly playable policy below ~/.config/gradlab/runs/.

Install

Install uv, then run:

git clone https://github.com/tsilva/gradlab.git
cd gradlab
./install.sh
gradlab validate

Run gradlab --help to open the command reference, or train and play the bundled smoke recipe:

gradlab train gradlab__bandit/ppo
gradlab play --recipe gradlab__bandit/ppo

gradlab play starts the local web player and prints its loopback URL.

Commands

gradlab train <goal>/<recipe>       # train a checked-in recipe locally
gradlab play [artifact]             # browse or inspect local and remote policies
gradlab validate                    # validate goals, recipes, benchmarks, and ops config
gradlab env list                    # list available environment providers
gradlab rom status --json           # inspect registered ROM assets
gradlab benchmark list              # list reproducible benchmark profiles
gradlab experiment status --run ID  # inspect an orchestrated run
uv run pytest                       # run Python tests
uv run ruff check .                 # lint Python code
pnpm test:web                       # run web-player tests

Use gradlab <command> --help for full arguments. Gameplay datasets, leader queries, W&B reports, and workspace management are also available through the dataset, leaders, reports, and workspaces commands.

Research results

Evidence-backed research releases are indexed in the pinned Research Results Discussion. Start with Featured Research on Hugging Face or its YouTube playlist.

Environment indexes:

Evaluation evidence and representative replay are distinct: immutable model tags contain the accepted evaluation record, while videos show one separately labeled episode.

Queued runs

Queued training uses dstack for placement, a single supervisor-controlled training container, Modal for separately scheduled checkpoint evaluation, R2 for run authority and artifacts, and W&B for metrics.

Copy the portable operator template into private user configuration and run the read-only preflight before launching:

mkdir -p ~/.config/gradlab
install -m 600 ops/operator.example.toml ~/.config/gradlab/operator.toml
gradlab experiment operator-preflight --json

Then launch a checked-in goal and recipe with a finite duration and a specific description:

gradlab experiment launch \
  --goal-file experiments/goals/SuperMarioBros-Nes-v0/Level1-1/_goal.yaml \
  --recipe-file experiments/goals/SuperMarioBros-Nes-v0/Level1-1/recipes/ppo.yaml \
  --seed 123 \
  --run-description "Mario Level1-1 PPO seed 123" \
  --compute local \
  --max-duration 48h \
  --json

Local compute requires an enrolled fleet in ~/.config/gradlab/instances.md. Paid cloud compute is always bounded and explicitly authorized. See COMPUTE.md and the dstack runbook before operating queued runs.

Notes

  • GradLab requires Python 3.14 and uses uv with a committed lockfile and a seven-day dependency age gate. Supported binary targets are macOS arm64 and Linux x86_64.
  • Local gradlab train runs disable W&B and checkpoint evaluation by default. They are training-only and cannot establish goal acceptance or checkpoint promotion.
  • gradlab.ppo is the opt-in tensor-native PPO backend. It accepts the sb3.ppo configuration surface plus precision (fp32, amp-fp16, or amp-bf16) and an execution_profile. sb3-parity preserves SB3's eager, unfused, environment-major minibatch path; compiled-parity and compiled-fused-parity isolate the CUDA optimizations; max-throughput additionally uses GPU-native permutation and is the default. The backend keeps PPO artifacts mutually resumable with SB3 and uses eager execution on CPU or MPS. Checked-in training recipes remain on sb3.ppo until the dedicated RTX 4090 throughput gate passes.
  • NES recipes require a lawfully obtained ROM supplied with --rom-path or registered with gradlab rom sync. ROMs and credentials must remain outside source control.
  • Generated runs default to ~/.config/gradlab/runs/; other generated logs and models belong in ignored logs/ and models/ directories.
  • dstack task success is not scientific success. A queued run succeeds only when its terminal receipt proves checkpoint publication, evaluation drain, promotion state, and metric delivery.
  • SPECS.md defines product requirements, METRICS.md defines metric semantics, and experiments/README.md explains the checked-in research contracts.

Architecture

GradLab architecture

License

This repository does not currently include a project license. Third-party attributions are listed in THIRD_PARTY_NOTICES.md.

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🤖 RL workbench for training game agents 🎮

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