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Releases: tuin-boop/Doom3dMapOverlay

Ultimate 3D Map v0.3.0

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@tuin-boop tuin-boop released this 31 Aug 19:50

Ultimate 3D Map textured view

What's new

  • Complete texture coverage for dense maps such as Sunlust
  • Batched floor and wall geometry for much smoother large-map rendering
  • Two-sided middle textures for grates, rails, and Boom-map detailing
  • X toggles the navigation wireframe for a clean textured view
  • H toggles ceiling-texture roofs; sky sectors remain open
  • Optional performance limits remain available for slower systems

Main controls

  • U: open/close map
  • T: toggle textures
  • X: toggle wireframe
  • H: toggle roofs
  • P: focus player
  • WASD: pan
  • Mouse: orbit
  • Mouse wheel: zoom

Download Ultimate3DMap.pk3 below and load it after gameplay and voxel packs.

Ultimate 3D Map v0.2.0

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@tuin-boop tuin-boop released this 31 Aug 15:23

Ultimate 3D Map textured view

What's new

  • Optional textured 3D map mode, toggled with T
  • Real floor, mid-wall, upper-wall, and lower-wall textures
  • Adjustable texture opacity and geometry limits
  • Existing mouse orbit, wheel zoom, WASD pan, player focus, monster proxies, keys, and secret highlighting

Download Ultimate3DMap.pk3 below and load it after your gameplay and voxel packs.

Ultimate 3D Map v0.1.0

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@tuin-boop tuin-boop released this 31 Aug 14:57

First public release of Ultimate 3D Map for UZDoom 4.14.3+.\n\nFeatures:\n- Full-screen rotatable 3D wireframe automap\n- Mouse orbit and wheel zoom\n- WASD map panning and player-focus mode\n- Optional monster voxel-style proxies\n- Secret-door highlighting and live key markers\n- Configurable controls, inversion, zoom, and display options\n\nLoad Ultimate3DMap.pk3 after gameplay and voxel packs. Press U to open the map.