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Releases: tuin-boop/doom-top-mode

Tuin's Top Doom v0.1.1 Experimental

Pre-release

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@tuin-boop tuin-boop released this 26 Aug 09:35

Updated experimental Windows build.

Launcher improvements

  • A real visible launcher window now appears before the game starts.
  • Shows the detected Doom IWAD and provides a Browse button.
  • Shows the detected Voxel Doom pack and explains its startup cost.
  • Voxel Doom remains enabled by default.
  • A visible loading window remains onscreen while UZDoom initializes the renderer and voxel geometry.

The long launch is mostly UZDoom converting Voxel Doom frames into renderable geometry; parsing the PK3 itself measured only about 1.5 seconds.

SHA-256: 4033164E6E456BB7B75031BE6BDB88DDCAE3191D0C77FF20317F5C7E9AAEB694

Tuin's Top Doom v0.1.0 Experimental

Pre-release

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@tuin-boop tuin-boop released this 26 Aug 09:07

First public experimental build of Tuin's Top Doom.

Quick start

  1. Download and extract Tuins-Top-Doom-0.1.0-experimental.zip.
  2. Run DoomTopModeLauncher.exe.
  3. The launcher finds a Steam/GOG Doom IWAD automatically or asks you to select your legally owned DOOM2.WAD / DOOM.WAD.

Included

  • DoomTopMode gameplay PK3
  • Customized UZDoom 5.0.0-rc.3 renderer
  • Windows launcher with IWAD finder and Tuin's Top Doom icon
  • Optional automatic Voxel Doom detection (Voxel Doom itself is not redistributed)

This is an experimental preview. Keep saves from different versions separate.

SHA-256: 4B7310F24F01A029BE5477F29FBB290789FA49D490B8ACB583D105182AC93E0C