Description Current Status
Implemented mappers:
Mapper 0: NROM ✅
Mapper 1: MMC1 ✅
Missing Mappers
Mapper
Name
Complexity
Games
Description
2
UxROM
Simple
Castlevania, Mega Man, Contra
PRG banking only, no CHR
3
CNROM
Simple
Double Dragon, Arkanoid
CHR banking, 32KB PRG
4
MMC3
Complex
Super Mario Bros. 3, Ninja Gaiden
PRG/CHR banking, IRQ, scanline counter
7
AxROM
Simple
Donkey Kong, Battletoads
32KB PRG switching, single-screen mirroring
9
MMC2
Complex
Punch-Out!!
PRG/CHR banking, latch-based CHR switching
11
Color Dreams
Simple
Crystal Mines, Zombie Nation
Simple PRG/CHR banking
66
GxROM
Simple
Gradius, Life Force
PRG/CHR banking
71
Camerica
Simple
Codemasters games
PRG banking, some with IRQ
163
NITRA
Complex
Some Chinese games
PRG/CHR banking, IRQ
195
WAIXING
Complex
Some Chinese games
PRG/CHR banking, battery-backed SRAM
Priority
MMC3 (4) - Most critical, used by many popular games
UxROM (2) - Very common, simple to implement
CNROM (3) - Common in action games
AxROM (7) - Used by several classic games
Notes
Current implementation panics on unsupported mappers
Consider adding a stub/warning mode for unsupported mappers instead of panic
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Current Status
Implemented mappers:
Missing Mappers
Priority
Notes