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v1.10.2
What's new since v1.10.1?
item changes:
use_encounter_textcan now be callable- entries inside
reactionscan now be callable
shop changes:
- shop talk option names can be callable
- shop talk option colors are now part of their constructors
misc changes:
- new hash for the enemy constructor called
low_hp_tired_thresholdthat determines the hp threshold of the enemy becoming tired if their hp is low. 1/2 by default
bugfixes:
- fixed a bug where mini face portraits wouldn't get destroyed (bug report)
- fixed a bug where the weapon would become fatal by default because of the order of operations being wrong in
item_get_fatal(bug report)