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tyleryzw/README.md

Hi πŸ‘‹ I'm Tyler and I'm a Software Engineer and Creative Developer from Taiwan

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πŸ‘¨β€πŸ’» About Me

πŸ”­ I’m a software engineer/game developer at BIG eMotion. I graduated from the Entertainment Technology Center at Carnegie Mellon University, where I focused on game development, interactive experiences, and emerging technologies.

πŸ“š I have extensive experiences in real-time systems, computer vision, and how to build engaging games and interactive experiences using game engines and modern technologies.

⚑ In my free time I enjoy prototyping game ideas, exploring new tools, and collaborating on creative tech projects that bring fun and learning together.

πŸŽ₯ Feel free to check out some of my Work Samples

For recruiters, I’m happy to share additional samples under NDA, just reach out!

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  1. Stringers Stringers Public

    A face-controlled space-themed shooting/navigating game.

    C#

  2. StepUp StepUp Public

    A motion-driven educational game empowering hygiene through play.

    C# 1

  3. Questure_Tracker Questure_Tracker Public

    Tracker system for a sign language educational game GestureQuest.

    Jupyter Notebook 1

  4. Othello_AI Othello_AI Public

    Game tree search for Othello Competition and presentation.

    C