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TreeFrogUI v1.6.0_g

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@github-actions github-actions released this 05 Oct 07:48

TreeFrogUI v1.6.0 prerelease

Changes since v1.5.0:

  • Added the ClassiCube / Minecraft SF3000 core and roms/classicube/ launch
    entry, with friendly localized system naming.
  • Added ClassiCube / Minecraft support based on
    Sajnaps / FroggyCraft, including
    themed backgrounds and the packaged texpacks/default.zip.
  • Added Java Games support through the FroggyKVM J2ME / MIDP 2.0 emulator.
    Put .jar or .jad files in roms/j2me/; the release includes the core,
    runtime classes, artwork, and the roms/j2me/ folder.
  • Added FluidLite MIDI synthesis for Java Games, with the SoundFont accepted
    from either bios/ or cubegm/bios/.
  • Added the experimental QPSX PlayStation core and packaged it as
    cubegm/cores/qpsx_libretro.so.
  • Added Nintendo DS through the experimental standalone DSperate emulator in
    roms/nds.
  • Language selection now discovers locales from installed translation JSON
    files; adding a locale no longer requires C registration. German and Turkish
    translations are included.
  • Completed the built-in translations across the supported locales and fixed
    remaining untranslated or wrong-language labels in the existing catalogs.
  • Added Arabic support and improved complex Unicode rendering through HarfBuzz
    and SheenBidi, with the required font and license files bundled.
  • Added optional Allium-inspired colour palettes, the Nunito font, and an
    adjustable UI font size from 18 to 26 px.
  • Audio fixes suppress idle speaker static, fix silent PS1 launches and media
    playback after audio handoff, and make launcher menu ticks audible.
  • System volume is shared between FrogUI Settings, the in-game menu, and the
    physical volume buttons.
  • FrogShell gains an optional Developer Mode with a terminal, command history,
    script and executable launching, and USB keyboard input where supported.
  • FrogShell's on-screen keyboard adds caps, symbols, and modifier keys.
  • The ebook reader includes upstream progress-saving improvements and local
    fixes for page-turn freezes, hidden progress files, and page fitting.
  • Added 117 newly tested PS1 games to the compatibility list.
  • Release builds now compile FrogShell and the ebook reader from source.
  • Fixed release CI dependency ordering and packaging for the new cores,
    runtime assets, fonts, artwork, and licenses.

Thanks to Sajnaps for FroggyCraft and FroggyKVM,
MartStartIV for the German and Turkish
translations in PR #43 and
PR #44,
ozkaoz for audio fixes and FrogShell Developer
Mode, Maheshivara for ebook reader
improvements and translation updates, spanscape
for Japanese translation updates, and
Trademarked69 for Picoarch build and
logging fixes.

This is a prerelease for testing. Copy update.zip to the SD-card root and
reboot, or use the full ZIP and matching install_first/<device>/ files for a
fresh installation. Keep a backup of your card.