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Dune: Awakening Server Guide
Because Dune: Awakening runs a massive, multi-map world architecture powered by a PostgreSQL database, it requires specialized engine execution rules. Synix natively automates this complex setup, but there are strict hardware and account requirements you must meet before deployment.
Dune: Awakening is significantly heavier than standard game servers. Synix runs a pre-install validation check and will block deployment if your hardware does not meet these minimums:
- Operating System: Windows 10/11 Pro, Enterprise, or Education (Windows Home is not supported because it lacks Hyper-V).
- Processor: AVX2-compatible processor (e.g., Intel Core i5-8400 / AMD Ryzen 5 1600 or newer).
- Virtualization: Intel VT-x or AMD-V must be enabled in your motherboard's BIOS/UEFI.
- Memory: Minimum 20 GB of RAM for the server alone. (Synix requires at least 24 GB of total system RAM to allow for Windows kernel overhead).
- Storage: 100 GB SSD required.
Before you can start your battlegroup, you must generate a unique authentication token.
- You must own a copy of Dune: Awakening on Steam and have launched the game client at least once.
- Navigate to the official account portal:
https://account.duneawakening.com/. - Sign in with your Steam account and generate a Self-Host Service Token.
- Treat this token like a password; do not share it publicly. Keep it copied to your clipboard for when you launch your server.
Because Dune utilizes its own internal launcher structure (battlegroup.bat), Synix automatically disables standard batch file creation and enforces custom execution rules.
- Open Synix Settings (gear icon) and enable Run as Administrator. (Dune: Awakening dedicated launchers require Administrator privileges to execute their virtualization scripts properly).
- Go to the SteamCMD tab and download the Dune: Awakening server files. (Ensure your installation path contains no spaces or illegal characters).
- Return to the dashboard and click
Server Actions -> Install Server. - Select Dune: Awakening from the game template dropdown.
- Click Start Server. Synix will display a warning reminding you to have your Funcom Self-Host Token ready.
- The Dune terminal will launch and prompt you to insert your token.
If you want players outside of your local network to join your battlegroup, you must forward the following ports on your router:
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Game Ports:
7777through7810-> UDP -
RMQ Port:
31982-> TCP
Note: Because Dune dynamically spins up multiple map instances as needed, it requires a much larger port range (7777-7810) than typical game servers. Ensure your router is forwarding the entire UDP range to your host machine's local LAN IP.