Fume is a client implementation for Liquid War 7.
Fume implements the client, end-user, graphical part of Liquid War 7. It's a C++ glue which talks to a Vapor server.
Fume is a C++ program, using Ogre3d for rendering.
Compile from source :
./configure make sudo make install
Todo. Period.
Experimental. Unstable. Under heavy work. Use at your own risks. Period.
- May 2015 : started an empty project on github.
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Christian Mauduit ufoot@ufoot.org : main developper, project maintainer.
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All Liquid War 3, Liquid War 5 and Liquid War 6 contributors have indirectly helped for this project to exist. No real code snippets, but ideas were reused whenever possible.
Copyright (C) 2015, 2016 Christian Mauduit ufoot@ufoot.org
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
Fume homepage: https://github.com/ufoot/fumes Contact author: ufoot@ufoot.org