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Releases: undefined06855/Smooth-Level-Enter
Releases · undefined06855/Smooth-Level-Enter
Release list
v1.0.9
v1.0.8
had this made for a while but forgot to upload
- Added four random animations for when the player starts onscreen (either in a platformer level, or from a StartPos)
v1.0.7
pixelate shader is so funky
- Fixed levels which started with the pixelate shader active
- Fixed shaders looking inconsistent at the start between vanilla and this mod
- Fixed the level page looking scaled up on mobile for levels which started with a shader
- Fixed diamonds not animating out for online level pages
- Improved mod compatbility for mods that depended on glBlendColor being the correct default
- Reworded some parts of the changelog
v1.0.6
i promise ill stop finding things broken with the mod eventually
- Added support for editor levels for animating out
- Fixed shaders setup before the level started
- Fixed levels with UI set with a UI trigger
- Fixed The Tower's animations to be more consistent
- Fixed coins not animating out in The Tower and online level pages
- Fixed diamonds not animating out in online level pages
v1.0.5
fun update
- Added support for The Vault of Secrets, The Tower, GDGuesser's level page and Soggy Icon's settings page for animating out
- Enabled the animate out setting by default
- Fixed skewed objects resetting their skew
- Changed default easing to Exponential Out and added Bounce Out easing as a legacy option in the mod settings
- Adjusted other easings, timings and distances slightly
v1.0.4
thank you x the everything app by meta formerly facebook formerly twitter dot com
- Added an option to animate out the level page (suggested by @skip_way)
v1.0.3
yeppers
- Fixed player 2 being broken initially for levels that didn't start as dual
- Fixed shaders sometimes not looking accurate to the level start
- Update mod icon to fix the border
- Added more info to the mod description (ThePerpelGod)
v1.0.2
v1.0.1
i might eb stupid
- Fix levels that don't have a middleground from crashing
v1.0.0
smoothness will be real in 10 seconds
- Initial release
