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Configuration
unfamily edited this page Aug 11, 2026
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1 revision
Common config file: another_dynamics-common.toml (NeoForge config).
Leave dev options off for players and production servers.
| Key | Default | Description |
|---|---|---|
000_filterSyncDebug |
false |
Heavy filter mirror sync/push tracing ([FILTER-DBG]) |
001_ductTransitDebug |
false |
Item transit cancel tracing on dedicated server ([DUCT-TRN]) |
002_ductRoutingDebug |
false |
Routing cache / BFS diagnostics ([DUCT-RTG]) |
003_ductCacheDebug |
false |
Network cache invalidation tracing ([DUCT-CCH]) |
004_cableFacadesConfigSeed |
true |
One-shot Cable Facades whitelist seed; then set false automatically |
| Key | Default | Description |
|---|---|---|
100_ductGlobalStallDrainGuard |
true |
When a duct’s item stall drain makes no progress, skip that duct for a few ticks (TPS-friendly). false keeps only the finer per-face throttle. |
Rates, batches, filter banks, module effects, and feature locks are not in this config — use datapacks:
Restart is not required for datapack balance after /reload. Config changes that affect dev / logistics follow NeoForge common-config reload rules (typically restart or config reload if your environment supports it).