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[BUG] Unity struct references aren't drawn correctly in inspector #367

@KurtGokhan

Description

@KurtGokhan

Describe the bug
When Use Value is selected, value is drawn over the label and usage dropdown. I guess this only happens for struct references like Vector2Reference etc.

To Reproduce
Steps to reproduce the behavior:

  1. Create a MonoBehavior with Vector2Reference field
  2. Go to its inspector and observe how that field is drawn

Expected behavior
The dropdown for usage should be visible

Screenshots

image

Environment

  • OS: Windows
  • Unity Version [e.g. 2022.1]
  • Version of Unity Atoms 4.4.5

Additional context
Already fixed in PR #368

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