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Rework to support updated application package (#14)
Update to use UGF.Builder and UGF.Description packages from the latest version of UGF.Application package.
Add IUpdateGroupBuilder and IUpdateGroupDescribed interfaces to implement update groups with descriptions.
Add UpdateGroupAssetBase and UpdateGroupAsset<TItem, TDescription> builder assets to implement building of IUpdateGroupDescribed instances.
Add UpdateGroupAsset asset to build default UpdateGroup with UpdateSet<IUpdateHandler> update collection.
Add dependencies: com.ugf.logs of 4.1.0 version.
Add UpdateModule systems and groups logging.
Change dependencies: com.ugf.application to 6.0.0 and com.ugf.update to 5.2.1.
Change IUpdateGroupDescription to contains only information about type of the target player loop system.
Change IUpdateModule to manage registered IUpdateSystemDescription and IUpdateGroupDescribed in player loop, and add ability to add or remove systems and groups at runtime after module initialization.
Change IUpdateModuleDescription to contains collection of IUpdateGroupBuilder instead of IUpdateGroupDescription.
Change name of the root of create asset menu, from UGF to Unity Game Framework.
Remove UpdateGroupDescriptionAsset and UpdateGroupDescriptionAssetBase, all functionality moved to UpdateGroupAssetBase and related classes.
Remove UpdateGroupDescriptionBase and UpdateGroupDescription, and replaced by reworked UpdateGroupDescription.