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This repository was archived by the owner on Mar 25, 2020. It is now read-only.
i-saint edited this page Nov 23, 2016 · 36 revisions

Todo

Importer

  • direct vertex buffer update (Unity 5.5 or higher)
  • recalculatre normals
  • recalculatre bounds
  • Mesh split
  • support USD instance
  • support USD variant
  • support USD payload
  • import referencing assets (images as textures, fbx as prefabs)
  • convert to prefab (just like FBX importer do)
  • convert Xform animation to animation asset
  • convert vertex cache to custom intermediate data format
  • support OpenSubdiv renderer

Exporter

  • shared mesh data by USD instance
  • half option for Mesh normals & UVs
  • unity specific schema
  • collision
  • light
  • material

USD

  • Alembic plugin for Windows
  • SIMDify interpolation (ISPC)
  • implement in C++ and send PR
  • reduce malloc() & free()
  • caching
  • remove dependency for Python
  • Platform Support
  • PS4
  • Android
  • Mac

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