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Release v0.18.1

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@github-actions github-actions released this 05 Sep 11:58
· 148 commits to develop since this release

Untold Engine v0.18.1 is now available.


Getting Started

Clone the repository and run the demo project:

git clone https://github.com/untoldengine/UntoldEngine.git
cd UntoldEngine
swift run ShowcaseDemo

This will build the engine and launch the demo using Swift Package Manager.


Blender Add-on

This release includes the Untold Engine Blender add-on as a downloadable release asset:

untold_exporter.zip

Install it in Blender:

  1. Download untold_exporter.zip from this release.
  2. Open Blender.
  3. Go to Edit > Preferences > Add-ons.
  4. Click Install... and select untold_exporter.zip.
  5. Enable Untold Engine Exporter.

The add-on adds:

  • File > Export > Untold (.untold)
  • File > Export > Untold Animation (.untold)
  • File > Export > Untold Tiled Scene

For texture baking and compression dependencies, see:
https://github.com/untoldengine/UntoldEngine/blob/develop/docs/API/UsingBlenderAddon.md


Getting Started

To create your own project/game using the Untold Engine, see:

https://untoldengine.github.io/UntoldEngine/API/GettingStarted/


Documentation & Resources

Repository:
https://github.com/untoldengine/UntoldEngine

README:
https://github.com/untoldengine/UntoldEngine/blob/develop/README.md

GitHub Discussions:
https://github.com/untoldengine/UntoldEngine/discussions


Changes in this Release

🐞 Fixes

  • [Patch] Removed --bake-material options (be2510d…)
  • [Patch] Add standalone setColorGradeLUT(filename:) API, independent of scene loading (799f233…)
  • [Patch] Bundle .cube LUTs into shipped app builds (bdd6df7…)
  • [Patch] Serialize/restore tonemap operator and standalone color-grade LUT (3395528…)
  • [Patch] Removed --bake-color-management flag (ccae8ad…)
  • [Patch] Fix untoldengine bootstrap installing lz4 where Blender can't see it (3c3b1dc…)
  • [Patch] Fix normal map noise: preserve 16-bit precision and use astcenc's -normal mode (0b3d29a…)
  • [Patch] Enable anisotropic filtering on all texture samplers (82c6b96…)
  • [Patch] Removed color-management from loadSceneAuthored (b09c803…)
  • [Patch] Blend grid pass with sky pass for editor floor (22cb825…)
  • [Patch] Add Blender-consistent Strength (W/m²) units to directional lights (2473b73…)
  • [Patch] Updated dir light intensity (e0496c7…)

📚 Docs

  • [Docs] Added docs to rendering extension (5afb913…)
  • [Docs] Updated API documentation and configuration (66a57cd…)

🚀 Features

  • [Feature] Add externally-authored .cube color-grade LUT support (077c0ec…)
  • [Feature] Implemented AgX Shader (12ed71c…)
  • [Feature] Added a sky rendering (21d4dfa…)