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Untold Engine v0.24.0 is now available.
Getting Started
Clone the repository and run the demo project:
git clone https://github.com/untoldengine/UntoldEngine.git
cd UntoldEngine
swift run ShowcaseDemo
This will build the engine and launch the demo using Swift Package Manager.
Blender Add-on
This release includes the Untold Engine Blender add-on as a downloadable release asset:
untold_exporter.zip
Install it in Blender:
- Download untold_exporter.zip from this release.
- Open Blender.
- Go to Edit > Preferences > Add-ons.
- Click Install... and select untold_exporter.zip.
- Enable Untold Engine Exporter.
The add-on adds:
- File > Export > Untold (.untold)
- File > Export > Untold Animation (.untold)
- File > Export > Untold Tiled Scene
For texture baking and compression dependencies, see:
https://github.com/untoldengine/UntoldEngine/blob/develop/docs/API/UsingBlenderAddon.md
Getting Started
To create your own project/game using the Untold Engine, see:
https://untoldengine.github.io/UntoldEngine/API/GettingStarted/
Documentation & Resources
Repository:
https://github.com/untoldengine/UntoldEngine
README:
https://github.com/untoldengine/UntoldEngine/blob/develop/README.md
GitHub Discussions:
https://github.com/untoldengine/UntoldEngine/discussions
Changes in this Release
🐞 Fixes
- [Bugfix] Fix HDR/IBL validation falling back to stale directory on scene restore (#1367) (7215023…)
- [Bugfix] Resolve assets the Editor exports flat into Models/StreamModels/Animations (#1369) (6bb8b3e…)
- [Bugfix] Skip mass lookup for entities without a kinetic component in serializeScene (#1366) (ebfa68b…)
- [Bugfix] Default Material.heightEnabled to false; auto-enable on height-map-bearing loads (#1361) (09365af…)
📚 Docs
- [Docs] Document ComponentKit common failures and component_kit merge status (#1356) (47855dc…)
- [Docs] Re-host starter assets on GitHub Releases; promote Untold Editor in README (#1349) (e8de441…)
- Update README logo with new Untold Engine banner (#1362) (af46a14…)
🚀 Features
- [Feature] Headset rendering: foveation, temporal anti-aliasing, a forward path, and RealityKit's look in a mixed space (#1359) (021480a…)
- [Project Layout] Root-level GameData/Resources/Docs project layout (#1345) (60722ce…)