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Save Sync v0.2.2

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@github-actions github-actions released this 13 Aug 20:57

What's new in v0.2.2

A big sync overhaul: per-game RetroArch saves, real hash-based sync statuses, PSP folder selection, game names on the server, and the Android app finally published.

Features

  • RetroArch: one entry per game (Vita app + desktop Hub). Save and savestate files sharing a ROM name are grouped together, so Mario on SNES and Fire Emblem on GBA sync independently — no more whole-folder uploads mixing every game, config, and BIOS file together.
  • Sync status that means something. The cloud tab now compares canonical content hashes and shows Upload / Download / Conflict (with a choice of direction on conflict) instead of just "exists locally / exists in cloud". Backups from older versions carry no hash and fall back to the previous behavior until a new backup is made.
  • PSP Triangle menu with backup, backup + upload to server, and delete-local-backups actions.
  • Select Folders in the PSP menu to exclude DLC/install data from backups (Monster Hunter quests, Peace Walker installs, Dissidia replays). Newly appearing folders stay included by default.
  • Server backups named by game: folders are stored as ULJM05800 - Monster Hunter Portable 3rd using the title from PARAM.SFO, and the cloud list shows the stored title for saves you no longer have locally.
  • Android: the Save Sync Hub APK is attached to releases for the first time.

Bug fixes

  • Cloud restores for PSP/RetroArch now auto-back up the live save before overwriting it (previously extracted straight into SAVEDATA with no safety net).
  • Auto-backups can no longer be mistaken for the newest save and offered back up to the server after a restore.
  • RetroArch savestates (.state1-9, .state.auto) are included in backups — they were silently skipped before.
  • Save Sync Hub no longer shows a blank white window on affected Linux systems (WebKitGTK DMA-BUF workaround).
  • Backing up "Mario" no longer reuses the "Mario Kart" backup folder.
  • Save ids containing spaces or # are percent-encoded in server URLs.

CI

  • Android APK is attached to GitHub releases. Note: this release's APK is debug-signed (no signing secrets configured yet) — it installs fine, but a future properly signed release will require uninstalling it first.
  • The server Docker image is published automatically on pushes to main.

Upgrade notes

  • Redeploy the server container (docker compose pull && docker compose up -d) to get folder naming and content hashes.
  • Old whole-folder RetroArch backups (RETROARCH, RETROARCH_savefiles) stay visible as cloud-only entries; make fresh backups with this version to get per-game entries.