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Klipt 0.3.0

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@uoRetr0 uoRetr0 released this 18 Jun 20:23
· 68 commits to main since this release
1a378b1

Lightweight, fast Windows tool for trimming game clips (NVIDIA ShadowPlay) losslessly — now with a snappier filmstrip, a searchable full library, and flexible playback scope.

Install

Download Klipt_0.3.0_x64-setup.exe (NSIS installer) or the .msi and run it. Windows x64.

What's new since 0.2.0

  • Browse and search your whole library. The clip grid is no longer capped at the 60 newest — every clip is reachable, with a new search box (filename + game) and the existing game/date filters.
  • Selection ⟷ whole-clip playback. A new Selection toggle in the editor chooses the playback scope: on (default) previews just the trimmed Region; off plays the whole clip from the playhead. Loop respects whichever scope is active. The choice is remembered.

Performance

  • Filmstrip strip is instant now. Toggling it on and resizing/fullscreen no longer wait on FFmpeg — the strip is painted on a canvas from the already-loaded sprite and re-tiles on the GPU as the window resizes, with no horizontal stretch and more frames at wider sizes.
  • Filmstrip sprite renders ~5x faster (cold). A single keyframe-only decode pass replaces the per-frame file re-opens, so first load of a clip's thumbnails is much quicker (and flatter as frame count grows).
  • Library stays fast at any size. The grid is virtualized — only the cards in view are in the DOM — so a library of hundreds or tens of thousands of clips scrolls with constant cost.