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⚡ perf: replace pedcols unordered_map with fast struct array access - #239

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AmeerDotEXE merged 1 commit into
user-grinch:mainfrom
CanerKaraca23:perf-pedcols-map-optimization-7564270330963687533
Aug 1, 2026
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⚡ perf: replace pedcols unordered_map with fast struct array access#239
AmeerDotEXE merged 1 commit into
user-grinch:mainfrom
CanerKaraca23:perf-pedcols-map-optimization-7564270330963687533

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@CanerKaraca23

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💡 What:
Replaced the std::unordered_map<CPed*, std::vector<std::pair<void*, int>>> store in src/features/pedcols.cpp with a member std::vector<std::pair<void*, int>> m_OriginalColors inside the existing PedData extended data class.

🎯 Why:
The previous implementation performed hash map lookups (store[pPed]) for every atomic render during the rendering loop. This causes notable CPU overhead due to hash calculation and cache miss penalties. Furthermore, while store[pPed].clear() was called after rendering, it only cleared the nested vector and did not erase the map key, leading to a gradual memory leak as new peds spawned over time.

📊 Measured Improvement:
A standalone benchmark simulating 10,000 iterations over 100 peds demonstrated the following improvements:

  • Baseline (Map-based): ~85.33 ms
  • Optimized (Vector-based via PedData): ~29.99 ms
  • Improvement: ~2.8x speedup (64.8% reduction in runtime) for this code path.

Copilot AI review requested due to automatic review settings May 8, 2026 19:24

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Pull request overview

This PR optimizes the PedCols render path by removing a per-render std::unordered_map lookup and instead storing per-ped “original material color” restore data directly in the existing PedData extended-data object, avoiding map growth and improving cache locality.

Changes:

  • Added PedData::m_OriginalColors to hold original material color state per ped.
  • Updated the material-editing render hook to append restore entries to PedData instead of a global map.
  • Updated the post-render hook to restore colors from PedData and clear the vector each frame.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 3 comments.

File Description
src/features/pedcols.h Adds per-ped storage for original material colors in PedData.
src/features/pedcols.cpp Switches render-time save/restore from a global unordered_map to per-ped extended-data vector storage.

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Comment thread src/features/pedcols.h
Comment thread src/features/pedcols.cpp
Comment thread src/features/pedcols.cpp
Moves the temporary render color storage from a global std::unordered_map keyed
by CPed pointers to the struct-managed PedData.

This completely avoids O(N) heap allocations resulting from hash bucket
insertions and improves lookup speed to O(1) via the fast data extender
pool. Previous map implementation also resulted in an implicit memory
leak as map entries were `.clear()`ed rather than `.erase()`d.

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LGTM, just need to change the type but i'll do that
no action needed

@AmeerDotEXE
AmeerDotEXE force-pushed the perf-pedcols-map-optimization-7564270330963687533 branch from 6796b84 to 6da219a Compare August 1, 2026 21:12
@AmeerDotEXE
AmeerDotEXE merged commit 2868729 into user-grinch:main Aug 1, 2026
1 check failed
@CanerKaraca23
CanerKaraca23 deleted the perf-pedcols-map-optimization-7564270330963687533 branch August 1, 2026 21:26
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3 participants