v0.4.0
Guideline-flavored Tetris clone built with Rust + Bevy.
How to run: download the archive for your platform, extract it,
and run the bevytris binary. Keep the bundled assets/ folder
next to the executable.
- Solo modes: Marathon, Sprint (40-line race) and Dig (cheese race) with personal bests
- Two 30-stage VS CPU campaigns (first-to-n rounds, S-D grades): the classic ladder
and ZONE BATTLE, whose time-stop super move charges by cancelling garbage - CUSTOM MATCH: pick CPU level & style, first-to-N, zone, margin time, gravity,
attack handicaps and starting garbage - CPU opponents plan like MisaMino / Cold Clear: beam search with soft-drop tucks,
SRS spins and self-built T-spin doubles at higher stages - SRS, 7-bag, hold, T-spins, B2B, combos, guideline scoring, margin time
- Gamepad support with rebindable buttons, rebindable keys, DAS/ARR/SDF tuning,
VSync & fullscreen (F11) - English / Japanese UI, auto-detected from the OS (switchable in settings)
- HDR bloom, particles, shockwaves, board inertia, Misaki pixel font
- No music files. A nine-voice NES-style synthesizer and an algorithmic
composer write the BGM live: bright and unhurried in solo, fast and minor
in versus, with the mode darkening and the drums thickening as the stack
climbs. Every piece rolls its own key, tempo, time signature (4/4, and
sometimes 3/4 or 6/8) and drum kit, ends with a final chorus a whole tone
up, and comes home through an outro so it loops - MUSIC room: pick a seed and a preset and listen, with the piano roll filling
the screen. Set BEVYTRIS_MUSIC_SEED to replay a session note for note - SFX from CC0 samples plus procedurally synthesized bells and booms
Full third-party credits in assets/CREDITS.md.
Full Changelog: v0.3.0...v0.4.0