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Placeholders

utophii edited this page Oct 5, 2026 · 1 revision

Placeholders

If PlaceholderAPI is installed, VEngine registers the vengine expansion itself. There is nothing to download from the eCloud, and the plugin runs the same without it.

/papi parse me %vengine_effects%

Tokens

Placeholder Meaning
%vengine_effects% Number of registered effects
%vengine_effects_list% Registered effect names, comma-separated
%vengine_active% Spawned effects that are still running
%vengine_active_list% Their ids (torus#3), sorted
%vengine_active_names% Unique names of those effects
%vengine_view_distance% Particle view distance from config.yml
%vengine_nearest% Name of the running effect closest to the player
%vengine_nearest_id% Id of that effect
%vengine_nearest_distance% Distance to it, in blocks
%vengine_nearby% Running effects in the player's world, within view distance

Notes

  • %vengine_nearest%, %vengine_nearest_id%, %vengine_nearest_distance% and %vengine_nearby% need an online player. From console they stay unresolved.
  • Distance is measured to the spawn point, not to particles a motion path has already moved.
  • Internal layers of a scripted effect are not counted. One /ve play is one running effect.
  • An empty %vengine_nearest% means nothing is running in that world.
  • /papi reload does not unload this expansion.

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