Automated concrete placement and upgrading for Factorio 2.0
Roboports automatically place and upgrade tiles (stone brick, concrete, refined concrete) within their construction areas. Set it and forget it – your factory floor will tile itself as you expand!
- Standard Mode: Progressive tiling with automatic upgrades (brick → concrete → refined concrete)
- Pattern Mode: Capture and replicate custom tile patterns from around roboports
- Coverage Type Mode: Different tiles for logistic vs construction areas
- Auto-Wake System: Sleeping roboports randomly wake to check for new upgrade opportunities
- Pattern Capture: Detects both placed tiles and tile ghosts for accurate pattern replication
- Delayed Activation: 30-second delay when placing roboports in pattern mode, giving you time to set up patterns
- Agricultural Tower Avoidance: Automatically avoids tiling near agricultural towers (with quality-aware radius adjustment)
- Obstacle Clearing: Optionally marks trees, rocks, and cliffs for deconstruction
Open any roboport to see:
- Current status (Active, Sleeping, Upgrading, Waiting for pattern)
- Progress: current radius vs target radius
- Tile mode and surface status
- Countdown timers for pattern mode delays
/concreep-help- Show available commands/concreep-status- Detailed status breakdown by surface/concreep-rebuild- Rebuild roboport list (fixes corrupted saves)/concreep-wake- Wake all sleeping roboports
Performance Settings:
- Update frequency (how often to check roboports)
- Update count (roboports processed per check)
- Idle bot percentage (reserve bots for other tasks)
- Minimum item reserve (keep materials in stock)
Behavior Settings:
- Range percentage (tile within X% of roboport radius)
- Circular vs square tiling
- Construction vs logistic radius limiting
- Per-planet enable/disable (Space Age)
Tile Options:
- Enable/disable brick placement
- Auto-upgrade brick to concrete
- Auto-upgrade concrete to refined concrete
- Pattern size (3x3 to 16x16)
- Coverage type mode tile selection
Clearing Options:
- Deconstruct cliffs, rocks, trees
- Landfill water tiles
- Pump radius protection (preserve water near pumps)
- Download the latest release from the Factorio Mod Portal or GitHub Releases
- Place the zip file in your Factorio mods folder
- Enable the mod in-game
Or subscribe via the in-game mod browser.
- Build roboports with construction robots and tiles in their logistics network
- The mod starts working automatically
- Adjust settings in Options → Mod Settings → Map
- Enable Pattern Mode in settings
- Place a roboport where you want to capture a pattern
- Within 30 seconds, place tile ghosts in the pattern you want (e.g., checkerboard, stripes)
- After 30 seconds, the pattern is captured and will be replicated across the area
- Select any roboport to see a cyan preview of its pattern capture area
- Open any roboport GUI to see its concreep status in the sidebar
- Use
/concreep-statusfor a complete overview of all roboports - Watch for status messages when changing settings
- Factorio 2.0+ required
- Space Age: Full support with per-planet enable/disable
- Space Exploration: Automatic detection of orbital surfaces, special space tile handling
- Optional GVV support for debugging
See CHANGELOG.txt for full version history.
- Added roboport sidebar GUI with live status updates
- Pattern mode enhancements: ghost detection, 30-second delays, auto re-capture
- Auto-wake system for sleeping roboports
- Console commands for help, status, rebuild, and wake
- Major bug fixes: sleep mode, surface filtering, deleted roboports, game freezes
- Automatic migration to fix affected saves
Found a bug? Have a feature request? Please open an issue on GitHub.
- Original Mod: Concreep by PiggyWhiskey
- Current Maintainer: Utoxin
- Contributors: See GitHub Contributors
This mod is released under the MIT License. See LICENSE for details.
Enjoy your self-paving factory floors! 🏭✨