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v0.5.1

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@vaiserYT vaiserYT released this 20 Sep 07:53
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What's Changed

Documentation

  • Improved the README with clearer installation, setup, and troubleshooting instructions by @salaamdev in #55

Development

  • Merged development updates and ongoing multiplayer improvements by @vaiserYT in #56

Multiplayer Stability and Performance

  • Improved authoritative mob death synchronization, including elite mob transformations and client-side death handling
  • Refactored mob synchronization into dedicated lifecycle, damage, death, registry, and combat receive modules
  • Reduced unnecessary state-payload rebuilds and affect-state allocations
  • Added lifecycle protection against duplicate mob deaths and stale-generation state
  • Added caching for repeated affect payload parsing and boss reflection lookups
  • Fixed compiler warnings and maintained a warning-free release build

New Contributors

Full Changelog: v0.5.0...v0.5.1