v2.39.3
·
1456 commits
to master
since this release
v2.39.3
- Equal CityObjectID
- Change ColorLayers sequence order in BaseMap widget
- Decompose Pack method in Game Enfine
- Fix: correctly set the layers invisible
- Rename projection -> crs BaseMapWindow
- Use 'crs' instead of deprecated 'projection'
- Support non texture format
- Fix temporal camera
- Change camera position to see 3DTiles
- SlideShow enhancement loop
- GameObject are not outdated when transform is modified
- Updated-dependencies:
dependency-name: loader-utils
dependency-type: indirect
What's Changed
- unpack uri component check by @valentinMachado in #450
- CheckParent ui method + fix billboard + gameview debug by @valentinMachado in #452
- allwidget.css : hide widget_content by default by @clementcolin in #453
- 2.39.2 by @mathieuLivebardon in #455
- Bump loader-utils from 2.0.2 to 2.0.4 by @dependabot in #456
- no outdated when transform modify in gameobject by @valentinMachado in #457
- Fix temporal camera by @CorentinGaut in #463
- Slide show loop by @CorentinGaut in #462
- Support 'x-bil;bits=32' texture format for Elevation layer by @LorenzoMarnat in #459
- Use 'crs' instead of deprecated 'projection' in layers by @LorenzoMarnat in #460
- Correctly set the layers invisible at creation with BaseMap widget by @LorenzoMarnat in #468
- decompose Pack method by @valentinMachado in #458
- Change ColorLayers sequence order in BaseMap widget by @LorenzoMarnat in #471
- expose method + equal cityobject id by @valentinMachado in #466
- v2.39.3 by @valentinMachado in #472
New Contributors
- @dependabot made their first contribution in #456
Full Changelog: v2.39.0...v2.39.3