v3.1.0
·
724 commits
to master
since this release
v3.1.0
@ud-viz:
- Docs:
- Mermaid is interpreted on jsdoc generation
- Simple game tutorial
- Camera intialization tutorial
- How to import bundle
- CI:
- validate docs generation
- validate .md links (remark-cli + remark-validate-links)
- Examples:
ShowRoom: url can encoded camera pov + loading screen- 3DTiles wireframe
- 3DTiles pointCloud
- FitExtent
- PlanarControls widget
- 3DTiles widget
- MultiPlayer note game
- 3DTiles style
- Authentication
- Guided tour
- Window
- Architecture:
- dev worflow improve with auto-reload (reload)
- dynamic html (string-replace-middleware)
- test folder created
- examples are no more in @ud-viz/browser
- docs folder is currently cleaned (still in progression)
- some clean
@ud-viz/shared
- Add Game script template
@ud-viz/node:
- Add Game script template
- Game
SocketService(socket.io)
@ud-viz/browser:
- Widget
3DTiles - Widget
PlanarControls LocalStorageUtilInputManagercan be no insensitive- Add Game external script template
- Game
MultiPlanarProcesscreated (socket.io-client) - Bug fixes
SlideShow:- sound on video
- bug fixes
Window:- reduce button
- removed from
AllWidgetand is no more used (no removed yet)
AllWidget=>ShowRoomand is now an example- SPARQL Module new features
- Update to itowns 2.39.1-next.18:
- Remove Itowns folder :
TilesManagerLayerManagerCityObjectCityObjectStyleStyleManagerTiles
- Remove
LinkDocument - Remove
3DTilesDebugWindow
What's Changed
- Fix temporal example by @DiegoVinasco in #520
- Delete deprecated or unused 3DTiles methods by @LorenzoMarnat in #524
- Add iTowns LabelLayers by @LorenzoMarnat in #526
- Use extent CRS in GeojsonLayers (#487) by @LorenzoMarnat in #527
- Integrate geodatadays sparql module by @DiegoVinasco in #509
- Fix SlideShow VideoTexture with Audio by @mathieuLivebardon in #511
- Reduce button by @mathieuLivebardon in #510
- update url by @DiegoVinasco in #529
- fix cylinder pin rotation + clean by @valentinMachado in #530
- Create an example of a multi player game #492 by @valentinMachado in #513
- Last travis job remark validate link cant be launch in local #517 by @valentinMachado in #532
- remove npm run link-local by @valentinMachado in #544
- audit-level -low in travis by @valentinMachado in #546
- remove workaround by @valentinMachado in #549
- clarify 3DTilesDebugWindow button label by @valentinMachado in #550
- function cameraFitRectangle + an example to illustrate it by @valentinMachado in #547
- fix by reading client instead of offset by @valentinMachado in #545
- Adapt ud viz api to work with ud imuv #534 by @valentinMachado in #542
- Remove 3dtiles layer by ID by @clementcolin in #541
- Compute near far camera height #469 by @valentinMachado in #518
- Fix broken links by @LorenzoMarnat in #548
- 512 separate window gui component from widget by @valentinMachado in #563
- 551 update itowns from 2380 = 2390 by @valentinMachado in #575
- SlideShow Refacto by @mathieuLivebardon in #569
- fix(example) : api + scripts variables by @valentinMachado in #574
- style(assetmanager) - loading bar centered by @valentinMachado in #576
- 539 findexternalscriptwithid findgamescriptwithid should take id and not string by @valentinMachado in #581
- 568 repair html layerchoice + document by @valentinMachado in #579
- fix(inputmanager) - remove listener and not cb by @valentinMachado in #600
- remove(widget) : about & help by @valentinMachado in #577
- 599 integrate drag and drop avatar in sidebarwidget by @valentinMachado in #601
- Outliers for 3DTiles by @clementcolin in #578
- fix(asssetManager): load sounds assets by @mathieuLivebardon in #613
- fix(slideshow): remove correctly listeners fix #603 by @mathieuLivebardon in #608
- fix(inputmanager): capslock insensitive by @mathieuLivebardon in #607
- remove(ExpressAppWrapper) by @valentinMachado in #627
- 610 point cloud example by @clementcolin in #615
- 584 clean itowns folder by @valentinMachado in #612
- 621 create a dedicated example of c3dtfeature styling by @valentinMachado in #626
- Add the reload package to automatically refresh tabs when there are modifications by @mathieuLivebardon in #630
- 623 add ci travis only jsdoc generation doc by @valentinMachado in #624
- 554 use enable attribute boolean of planarcontrol by @valentinMachado in #629
- Local storage util track camera matrix world by @valentinMachado in #619
- Url camera matrix by @valentinMachado in #620
- refact(examples + Thread) some renaming + no bundle builded by @valentinMachado in #637
- Create a widget to display informations of the c3dtfeature + add/remove dynamically 3DTiles by @valentinMachado in #639
- Update Definitions.md by @EricBoix in #658
- clean(BaseMapWidget) remove image from layer config by @valentinMachado in #652
- fix(THREEUtil) put info in right userData by @valentinMachado in #653
- Bump engine.io from 6.4.1 to 6.4.2 by @dependabot in #640
- refact(Thread) runChildProcess is a method of Child by @valentinMachado in #650
- create(Widget) planar controls widget by @valentinMachado in #663
- 646 clean sidebarwidget by @valentinMachado in #659
- 642 jsdoc html generation does not interpret mermaid by @valentinMachado in #660
- fix(@ud-viz) reload event is fire after bundle build by @valentinMachado in #661
- slideshow: config now optional by @mathieuLivebardon in #664
- Make an ud viz splashscreen #479 by @valentinMachado in #655
- Documentation + Test by @valentinMachado in #666
- Release 3.1.0 by @valentinMachado in #668
Full Changelog: v3.0.0...v3.1.0