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Releases: vdmrcll/ai-texture-delighter

v0.4.0

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@vdmrcll vdmrcll released this 07 Aug 03:55
5c3f915

First polished version of the De-lighter app.

comparison
  • Added 4k and 8k support
  • Improved UI and DPI scaling
  • Fixed artifacts
  • Added processing options

v0.3 Beta

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@vdmrcll vdmrcll released this 05 Aug 13:28
3ef7796

Texture Delighter v0.3-beta

  • Added a 3D viewport.
  • Added Linux support.
  • All dependencies are installed from the script.
image

v0.2 Beta

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@vdmrcll vdmrcll released this 02 Aug 18:27
  • Lowered the VRAM usage and setup time by switching to ONNX runtime.
  • Refreshed the UI.
  • Added FP16 and FP32 support.
  • Improved GPU and CPU fallback management.
  • Added tiled processing for larger textures.
  • Improved image format and resolution handling.
  • Improved error messages and output handling.
  • Added clearer processing status and device information.
  • Updated the launcher and dependencies.
  • Model files are now stored separately in the weights/ folder.
Screenshot 2026-08-02 202439

v0.2 cross-platform [experimental]

Pre-release

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@vdmrcll vdmrcll released this 02 Aug 21:19
408a628

An experimental cross-platform version for the v0.2
Meant only for testing purposes and I don't know how it will perform on other OSs.

Featuring:

  • CPU support on all operating systems.
  • CUDA support on Windows and Linux.
  • CoreML support on MacOS.

Initial Beta v0.1 release

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@vdmrcll vdmrcll released this 31 Jul 16:20
027da4c

The initial, user-friendly version of the AI powered texture de-lighting solution.

image

MIT License