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This repository was archived by the owner on Feb 9, 2026. It is now read-only.

Releases: veprogames/lua-big-number

v0.3.1

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@veprogames veprogames released this 02 Nov 12:47

Handle very small numbers in notation components which should prevent bugs for formatting small numbers.

v0.3.0

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@veprogames veprogames released this 21 Oct 17:05

This release has breaking changes again because it reorders and renames notation functions.

Functions and methods now have descriptions for the LSP to pick up. Notation components have more options

I didn't test this much so there may be errors. Don't hesitate to create an issue if you find a bug.

Changelog:

  • 40768e1 Update README.md, fix another oversight
  • ed0b363 Don't reconfigure the metatable every time an instance is created
  • 6d99e4c Fix letter notations and 0 precision below 1000 for letters + standard
  • 49b1d70 Add separator and base options for thousand separated notation
  • 20e92e4 Describe notation functions and structs
  • f4c3169 Add order option for sequence component and fix it
  • db1d623 Describe bignumber methods
  • 8b5fa90 Reordering and renaming of notations and their components

v0.2.0

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@veprogames veprogames released this 19 Oct 18:12

This is a release with breaking changes regarding notations.

  • Add LuaCATS annotations
  • Notations are now based on composition rather than OOP inheritance: Compose your own notation as a function out of notation functions (components)

v0.1.0

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@veprogames veprogames released this 20 Oct 18:19
70bef9a

Initial release