Releases: vercidium-audio/vaudio-godot-mono-openal-3d
Releases · vercidium-audio/vaudio-godot-mono-openal-3d
Release list
1.7.0
Updated to Vercidium Audio 1.7.0, which contains a new 2D SDK.
This repository has been renamed from vaudio-godot-openal to vaudio-godot-mono-openal-3d, to make room for future 2D and FMOD plugins.
Breaking changes:
- Renamed
Vector2DtoUIVector - Renamed
PlaneTransmissionLF/HFtoFlatTransmissionLF/HFto better indicate its a flat percentage loss when a ray travels through that primitive - Renamed
Supports3DPermeation(true by default) toUseFlatTransmission(false by default), and it can now be set on any primitive, not just meshes
Optimisations:
- Removed unused dependencies from the .NET Dev DLL (~4mb smaller now)
- Reduced memory usage for mesh primitives
Godot:
- Assigning materials to a
Node3Dat runtime will now add it to the raytracing simulation