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Releases: vercidium-audio/vaudio-godot-mono-openal-3d

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1.7.0

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@Vercidium Vercidium released this 19 Aug 00:20

Updated to Vercidium Audio 1.7.0, which contains a new 2D SDK.

This repository has been renamed from vaudio-godot-openal to vaudio-godot-mono-openal-3d, to make room for future 2D and FMOD plugins.

Breaking changes:

  • Renamed Vector2D to UIVector
  • Renamed PlaneTransmissionLF/HF to FlatTransmissionLF/HF to better indicate its a flat percentage loss when a ray travels through that primitive
  • Renamed Supports3DPermeation (true by default) to UseFlatTransmission (false by default), and it can now be set on any primitive, not just meshes

Optimisations:

  • Removed unused dependencies from the .NET Dev DLL (~4mb smaller now)
  • Reduced memory usage for mesh primitives

Godot:

  • Assigning materials to a Node3D at runtime will now add it to the raytracing simulation

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