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Vermilion 0.8.0
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163 commits
to develop
since this release
First public beta — the crimson twin of Verdant.
Live damage analytics in a single window.
- Three views, switchable from the title bar:
- SKILL — your damage stacked and colored by source (class lines, weapons, guilds, status effects, item procs).
- OUTCOME — eDPS (landing on health) vs ShDPS (absorbed by the target's shields).
- CRIT — your landed damage split into non-critical base and critical cap.
- Live DPS readout in the window header, updated each second.
- eDPS / ShDPS / EOS metrics — see how much of your output is dropping health versus being eaten by shields.
- Skill-line color classification, with an Unknown Contributions window to label the handful of hits (set procs, generic-icon enchants) the classifier can't place — applied live, no reload.
- Record / Stop / Flush to capture and clear a session.
- Floating logo button (movable, optional) and an assignable keybind.
- Per-server SavedVariables — EU / NA / PTS kept separate.
Under the hood: zero-allocation sampling path, pooled combat events, fixed-interval snapshots, no dependencies. Localized number formatting (DE/FR decimal separators).