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v0.1.3 - Model micro and draggable battlefield

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@vibeinging vibeinging released this 24 Aug 15:21
· 1 commit to main since this release

Highlights

  • The real model can batch multiple unit orders for focus fire, retreat, scouting, and advances. The plugin validates and executes those orders but does not run a hidden rule commander.
  • The embedded Red Alert 2 battlefield now supports camera-only drag, minimap navigation, arrow keys, and wheel movement without giving the user or plugin direct unit control.
  • A finished match can be reviewed and followed by a new match in the same DSH Chat. The new match gets a fresh identity and replaces stale renderer leases safely.
  • Terminal matches no longer show a dead reconnect action. Retry remains available only for a creating or active match.
  • The launcher keeps the hard --no-open boundary and never opens browser tabs automatically.
  • Clean installation prepares the new renderer-v5, verifies the fixed resource archive, and mounts only the latest @deepseek-ai/dsh@0.1.1-rc.2 profile.

Install

pnpm add @vibeinging/dsh-red-alert@0.1.3 @deepseek-ai/dsh@0.1.1-rc.2
pnpm exec dsh-red-alert-setup --profile web --download-resources
pnpm exec dsh-red-alert

The npm package and GitHub repository do not contain Red Alert 2 game assets. Resource download occurs only when --download-resources is explicitly supplied, and users remain responsible for their right to obtain and use the archive.