Releases: viniciuspetrachin/vikinger-panel
Releases · viniciuspetrachin/vikinger-panel
Release list
v2.1.19
v2.1.18
v2.1.17
v2.1.16
v2.1.15
v2.1.15
Added
- Files tab: delete files from the editor with a confirmation modal; BepInEx plugin configs show whether an active
.dlldepends on them and whether the server will recreate the file on next load. - Files tab: new JSON filter chip; JSON files open pre-formatted with a Format JSON action and validation on save.
- Map: ServerSideMap shared pins use Valheim-style sprites (
mapIcons.png), fog is clipped to the world circle, and pins can be focused or deleted from the UI (DELETE /api/map/{world}/pins/{index}). - Map: install hint linking to ServerSideMap on Thunderstore when the mod DLL is missing.
Changed
- Files tab: Plugins filter now lists
.dllfiles underplugins/; Worlds filter hides backup worlds (*_backup*,.bak,backups/). - Map: higher max zoom, improved marker layout, and
serversidemap_dllflag when the mod is installed but data is not present yet.
Fixed
- Console / Logs: log viewer no longer stays blank when output is empty or whitespace-only; refresh after RCON commands targets the Console page again; log polling no longer blocks on unrelated busy actions.
v2.1.14
v2.1.13
v2.1.12
v2.1.12
Added
- Discord alerts (sidebar): primary Discord tab with webhook setup, event toggles, secret eye-toggle, and reliable Send test (uses form URL + Discord
wait=true). - Alert events: player leave, mod installed (+ version), server starting/stopping/restarting, high load (≥80% CPU/RAM with hysteresis).
- Player name cache: join/leave alerts prefer character names from
panel-data/players-seen.json; waits briefly for the name on first sighting. - Docs: Discord alerts guide — webhook setup for beginners.
Changed
- Discord/Telegram alerts page moved out of Config into the main sidebar for easier discovery.
- Event list is data-driven (
ALERT_EVENT_DEFS) so new toggles are easy to add.
Fixed
- Send test could report success without delivering when the webhook was not saved yet.
v2.1.11
v2.1.10
v2.1.10
Added
- Aba Mapa: leitura do arquivo ServerSideMap (
.mod.serversidemap.explored) com pins compartilhados e fog de exploração renderizado como PNG (GET /api/map/{world}+/api/map/{world}/fog.png). - Aba Mapa: seletor de mundo (padrão = mundo ativo) e opção “mostrar totalmente explorado” (fog of war vs disco completo).
- Aba Mapa: zoom/pan (scroll, arrastar, botões +/−/reset) no canvas do mapa.
- Aba Mapa: marcada como Beta na sidebar e no título da página.
Changed
- Aba Mapa: o ServerSideMap deixou de ser obrigatório — o PNG do mapa (disco tintado pela seed) é sempre gerado; o mod só acrescenta fog real e pins compartilhados.
Fixed
- Tema claro: paleta parchment/forest alinhada (contraste de texto, borders, botões sólidos, badges, toasts e estados success/danger/warning).
- Aba Mapa: deixava de mostrar conteúdo em saves reais (scan heurístico de portais no
.dbnão encontra prefabs); agora usa pins/fog do ServerSideMap quando o mod está presente. - Aba Mapa: “mostrar totalmente explorado” não atualizava / ficava oculto sem o mod; agora o toggle sempre aparece com mundo selecionado e força reload da imagem.