Tools for extracting and modding the NTT engine.
- TSSFileListCSVReader: used to read, process and filter a CSV list of files exported from ProcessMonitor (ProcMon). Useful for knowing what files are read when loading a particular level or location in the game.
- TSSMaterialVisualizer: used to turn NTT's
.MATERIALfiles into SVG files for better visualization and understanding of the shader graph. - TSSNormalMapConverter: used to convert NTT's derivative maps (the yellow-ish normal maps) into conventional (purple-ish) normal maps that can be used with tools like blender.
- TSSNXGTexturesExporter: used to export the DDS files contained in an
.NXG_TEXTURE.