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v1.0.16

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@brentyi brentyi released this 17 Nov 08:59
· 145 commits to main since this release

Performance improvements for batched meshes, line segments, and text labels.

What's Changed

  • fix up direction calculation in 01_colmap_visualizer.py by @swnakamura in #602
  • Faster, WebGL-based rendering for SceneApi.add_label() by @brentyi in #603
  • Optimize large scenes, batched label rendering by @brentyi in #604
  • Improve add_line_segments() transport + update efficiency by @brentyi in #605
  • Bump @three.ez/instanced-mesh, tweak auto LOD by @brentyi in #607
  • Increase shadow plane dimensions when infinite_grid=True by @brentyi in #606
  • Revert add_batched_labels() addition, fix local position bug in improve add_label() by @brentyi in #608

New Contributors

Full Changelog: v1.0.15...v1.0.16