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v1.0.16
Performance improvements for batched meshes, line segments, and text labels.
What's Changed
- fix up direction calculation in 01_colmap_visualizer.py by @swnakamura in #602
- Faster, WebGL-based rendering for
SceneApi.add_label()by @brentyi in #603 - Optimize large scenes, batched label rendering by @brentyi in #604
- Improve
add_line_segments()transport + update efficiency by @brentyi in #605 - Bump
@three.ez/instanced-mesh, tweak auto LOD by @brentyi in #607 - Increase shadow plane dimensions when
infinite_grid=Trueby @brentyi in #606 - Revert
add_batched_labels()addition, fix local position bug in improveadd_label()by @brentyi in #608
New Contributors
- @swnakamura made their first contribution in #602
Full Changelog: v1.0.15...v1.0.16