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v1.0.23

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@brentyi brentyi released this 26 Feb 10:50
· 103 commits to main since this release

What's Changed

  • feat: add configurable scene fog with custom shader support by @Mitia-RH in #656
  • Less aggressive adaptive DPR by @brentyi in #660
  • Grid rendering fixes: logarithmic depth buffer, consolidate shadow/color rendering into grid shader by @brentyi in #659
  • Add scene.get_handle_by_name() by @lstoex in #644

New Contributors

Full Changelog: v1.0.22...v1.0.23