v1.0.23
What's Changed
- feat: add configurable scene fog with custom shader support by @Mitia-RH in #656
- Less aggressive adaptive DPR by @brentyi in #660
- Grid rendering fixes: logarithmic depth buffer, consolidate shadow/color rendering into grid shader by @brentyi in #659
- Add
scene.get_handle_by_name()by @lstoex in #644
New Contributors
Full Changelog: v1.0.22...v1.0.23