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v1.0.25

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@brentyi brentyi released this 30 Mar 10:50
· 85 commits to main since this release

Multiple significant performance optimizations; convert scenes to standalone HTML with .as_html().

What's Changed

  • End-to-end tests with playwright, minor bug fixes by @brentyi in #664
  • Improve wrapping for GUI labels without spaces by @brentyi in #666
  • fix(client): enable fog support for LineMaterial by @Mitia-RH in #663
  • Add direction prop to add_light_spot() by @brentyi in #665
  • Declarative materials, resource disposal fixes, and E2E test improvements by @brentyi in #668
  • Offset notifications when titlebar is enabled by @brentyi in #669
  • Zero-copy typed arrays by @brentyi in #670
  • Fix texture lifecycle edge cases by @brentyi in #671
  • Performance optimization by @brentyi in #672
  • Add SceneApi.as_html(), StateSerializer.as_html() by @brentyi in #673
  • Reversed depth buffer, material update fixes by @brentyi in #674
  • Fix set_background_image() for reversed depth buffer by @brentyi in #677
  • Client-side batching for scene and GUI attribute updates by @brentyi in #676
  • Initial camera cleanup, docs generation by @brentyi in #678
  • Optimize client-side state management by @brentyi in #679

Full Changelog: v1.0.24...v1.0.25