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v2.0.0

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@vklubkov vklubkov released this 12 Mar 11:52
4cc6e1d
  • Fully redesigned for better automation and flexibility.
  • Switched from XML to ScriptableObject configs for better integration with Unity workflows.
  • Scenes are now taken directly from the Build Settings Scene List, removing the need for manual setup.
  • Automated transition to the next scene after loading the scene at index 0.
  • Optional automated resolution selection when running in Editor.
  • Supports mapping any string-based data
  • Different comparison logic can be applied globally, per string map, or per group.
  • Adapter class and interface for use with Dependency Injection.