Voidworks 0.5.28-beta.1 - Sprite editor and replacement picker
Pre-release
Pre-release
This beta includes stable 0.5.27 plus the DMI sprite editor and the new sprite replacement picker.
- Right-click an object or turf and choose Replace sprite. Preview states from its Current DMI, or browse All DMIs with alphabetical filenames and search. Replacement changes the selected instance's appearance while preserving its type and other variables, with Undo/Redo and map saving.
- Create and save a DMI in the sprite editor, then use it on an existing map object. The picker discovers saved project DMIs even when no object type references them yet; Refresh updates the list.
- Edit DMI pixels, layers, selections, directions and animation with live map previews, saving and draft recovery.
- Includes stable 0.5.27's automatic owning-module selection when picking ship items, equipped crew job copying across modules and themes through Ctrl+C/Ctrl+V or the copy dialog, and restored saved Hide settings.
- Preserves the latest stable fixes for map and ship saving, editing commands and smooth pixel dragging.
This is a beta prerelease. Choose Beta in the updater to receive it. Stable remains 0.5.27.
Editable layers are stored alongside the flattened DMI artwork used by BYOND. Other sprite editors may discard those layers when saving the file.
Windows x64: extract the ZIP and run Voidworks.exe. No installer is required. The package includes matching rebuildable source, preview dependencies and checksums.