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Installation
You can install UniVRM using the UnityPackage or the UPM Package.
The UniVRM supports Unity 2022.3 LTS or later.
UnityPackage
Download the unitypackage, and drag and drop it to import the package into your project.
UPM Packages
click to expand
You can install these UPM packages via Package Manager in UnityEditor.
- Open the package manager window:
Window->Package Manager - Click
+at the top-right of the package manager window, then selectAdd package from git URL... - Specify UPM packages using URLs below.
[!Warning]
Starting with versionv0.131.0, Assets/UniGLTF, VRM, and VRM10 have been moved to thePackagesfolder.
Therefore, please specifypath=/Packages/UniGLTF,path=/Packages/VRM, orpath=/Packages/VRM10.
| UPM package | git URL |
|---|---|
| com.vrmc.gltf | https://github.com/vrm-c/UniVRM.git?path=/Packages/UniGLTF#v0.131.3 |
| com.vrmc.univrm (VRM 0.x) | https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM#v0.131.3 |
| com.vrmc.vrm (VRM 1.0) | https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM10#v0.131.3 |
You can also install via editing Packages/manifest.json directly.
// Packages/manifest.json
{
"dependencies": {
// ...
"com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Packages/UniGLTF#v0.131.3",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM#v0.131.3",
"com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM10#v0.131.3",
// ...
}
}Development Samples
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Release Notes
Warning
from v0.125.0.
com.vrmc.vrmshaders is removed.
com.vrmc.vrmshaders is no longer required in manifest.json.
What's Changed
- glTF/VRM 読み込み時のメモリフットプリント改善 by @hadashiA in #2824
- [EditorExport][0x] VRM-0.X の export dialog から RuntimeTextureSerializer を選択できる by @ousttrue in #2820
- NativeArray変換を ゼロコピー化して最適化 by @hadashiA in #2825
- [VRMC_springBone_limit] fix clamp by @ousttrue in #2832
- [VRMC_springBone_limit] fix editor ui by @ousttrue in #2834
- [VRMC_springBone_limit] specVersion and validation by @ousttrue in #2833
- UniVRM-0.131.3 by @ousttrue in #2835
- [using漏れ] using UniGLTF.Extensions.VRMC_springBone_limit; を追加 by @ousttrue in #2838
Full Changelog: v0.131.2...v0.131.3