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1.3.0 (2024-01-30)

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@github-actions github-actions released this 31 Jan 01:43
· 83 commits to master since this release

Release Notes

Mod manager QoL features and a few visual improvements.

Added

  • You can now place mod files anywhere in the Mods directory, nested as deep as you want, and
    BUGLE will detect them and display them in the list of available mods so you can add them to your
    mod list.
  • The list of mods in the mod manager now shows the provenance of each mod: Steam or local library.
  • The mod manager now has a table that displays the details of the selected mod, such as filename,
    size, Steam IDs (if applicable), and similar.
  • If you want to host a server using the Dedicated Server Launcher, you can now copy your mod list
    to clipboard to paste it into the server launcher.
  • If you have a mod list with invalid entries, BUGLE can try to fix it by going through the list
    and trying to match the entries with the mods you have installed on your system. This can be useful
    if you moved your Conan Exiles installation to a different location, or if you got your mod list
    from a friend who has their game installed on a path different from yours.
  • BUGLE now detects whether you have BattlEye installed and displays that information on its home
    screen. If BattlEye is not installed and your BUGLE is configured to launch the game with BattlEye
    enabled, BUGLE will warn you and offer to change that setting to disabled.

Changed

  • The main menu buttons on the left have been shrunk to leave more space for the rest of the UI.
  • BUGLE window can now be resized and maximized.
  • Mod manager now has separate buttons for displaying the mod description and the mod change notes.
  • The BUGLE logo on the home screen is now a smidge more colorful.
  • The glyphs used by BUGLE are now all sourced or derived from Boost Icons project.

Fixed

  • Having a mod file that BUGLE cannot parse will no longer make BUGLE complain about a "problem
    with your installation of Conan Exiles". Affected mod files will be displayed among available mods,
    but with an error icon and no details other than filename and size.
  • Dragging BUGLE between displays with different scaling will no longer mess up the UI.
  • The README no longer says that BUGLE won't save the server name or map name in the persistent
    server filter.
  • BUGLE should no longer mix backslashes and forward slashes in paths.