Hide unnecessary chips when in handoff input mode#10389
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Overview
This PR adds a render-time filter so handoff-compose mode only leaves the toolbar items relevant to composing a cloud run, while leaving the configured toolbar layout intact. It also documents the intended behavior in product and tech specs.
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- No blocking correctness or security concerns found in the diff.
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## Description <!-- Please remember to add your design buddy onto the PR for review, if it contains any UI changes! --> Most of the chips in the agent view input don't make sense when you're in the `&` input mode. We also want to make the chip transition a little more pronounced, because when you enter the `&` mode we add in an environment selector chip that it would be good for people to notice. For both of these reasons, this PR hides all of the chips in the agent view input that don't make sense for `&` mode when you're in `&` mode. ## Screenshots / Videos <!-- Attach screenshots or a short video demonstrating the change, where appropriate. Remove this section if it is not relevant to your PR. --> https://www.loom.com/share/df78cd1dade94dce834172ae38d04668 ## Agent Mode - [x] Warp Agent Mode - This PR was created via Warp's AI Agent Mode

Description
Most of the chips in the agent view input don't make sense when you're in the
&input mode. We also want to make the chip transition a little more pronounced, because when you enter the&mode we add in an environment selector chip that it would be good for people to notice.For both of these reasons, this PR hides all of the chips in the agent view input that don't make sense for
&mode when you're in&mode.Screenshots / Videos
https://www.loom.com/share/df78cd1dade94dce834172ae38d04668
Agent Mode