Control real pinball machines from Python.
If a machine has a Warped Pinball Vector board installed, this library lets you talk to it in a few lines of code: watch scores change ball by ball, pull leaderboards, manage players, read and write the game's memory, and push firmware updates. Build a tournament display, a Discord bot that announces high scores, a stats dashboard for your basement, or a game mod that reacts to what's happening on the playfield.
The library finds boards on your network by name, handles authentication for
you, and works the same whether you connect over WiFi or plug in with a USB
cable. You write m.leaderboard(); it takes care of the rest.
Requires Python 3.9+.
pip install warpedpinballA virtual environment keeps warpedpinball and its dependencies isolated from
your system Python, so nothing you install here can interfere with other
projects (or with packages your OS manages). This is the recommended way to
install.
# Create a virtual environment in a ".venv" folder
python3 -m venv .venv
# Activate it
source .venv/bin/activate # macOS / Linux
# .venv\Scripts\activate # Windows (PowerShell / cmd)
# Install the library into the active environment
pip install warpedpinball
# Or, to also get USB (serial) support:
pip install "warpedpinball[usb]"Once activated, python, pip, and the vector CLI all refer to the
environment. Run deactivate to leave it; re-run the source line above to
come back to it in a new shell.
Connect to a machine by name and see what's happening on it:
import warpedpinball
with warpedpinball.connect("elvira") as m:
print(m.leaderboard())
for event in m.watch_game():
if event.type == "score_changed":
print(f"player {event.player}: {event.old} -> {event.new}")That's a live feed of scores from a real pinball machine, in ten lines.
connect() finds the board on your LAN by name (partial names work), and
read-only calls like these need no password. When you're ready to change
things, pass password= to connect() and the same object can update
players, reset leaderboards, write memory, and more.
- Follow games live.
watch_game()yields events as games start and end, balls drain, and scores change. See working with a machine. - Manage scores and players. Leaderboards, tournaments, player rosters, score claiming, import/export. Also covered in working with a machine.
- Read and write game memory. Peek at credits, scores, and settings in the machine's battery-backed SRAM, or change them. See reading and writing memory.
- Reach any firmware route.
m.call()gives you the whole HTTP API, even routes that don't have a wrapper yet. See the HTTP API reference. - Skip the network entirely. Plug in a USB cable and
connect_usb()gives you the same interface with no WiFi and no password. - Script from the shell. The
vectorCLI covers discovery, status, leaderboards, memory access, and firmware updates without writing any Python. See the CLI guide.
Full guides live in the documentation index:
- Working with a machine: connecting, authentication, the wrapper methods, live game events, and error handling
- Reading and writing memory: memory reads/writes, snapshots, and finding addresses
- HTTP API reference: the raw firmware routes
- CLI guide:
the
vectorcommand - Examples: runnable scripts, including a live animated ELVIRA hurry-up display
The complete API reference
is generated from the source docstrings and published to GitHub Pages on every
push to main. See
docs/api-reference.md
for how it is built and how to enable Pages.
Curious about the hardware itself? Vector boards and the machines they fit are at warpedpinball.com.
git clone https://github.com/warped-pinball/python-library
cd python-library
pip install -e ".[dev,usb]"
pytest # run the tests
ruff check . # lint
pytest --cov --cov-report=term-missing # run the tests with a coverage reportCI measures test coverage on every pull request and compares it against the
base branch. Pull requests that lower total coverage are flagged: the
coverage job posts a comment with the change and fails the check.